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The Evaluation
Finally, here is where the real test begins. Did Sony live
up to the hype? Or is the PS2 just a hyped up DVD player?
Since it’s debut in March of ’99 the PlayStation 2 has
been "The Machine" to own. After all, getting it’s
own cover on Newsweek magazine must mean that the
console. PSGF’s definitive rank card for what could possibly
be the most influential entertainment machine in history is
here – read on for the grade.
The GAMES:
Let’s face it: the PlayStation 2-launch software really
doesn’t claim home to that special killer app. Even with the
likes of SSX and Madden 2001, both being pretty good games,
none of them truly strike me as a "Gotta have that!"
title. While the Sega Dreamcast had numerous AAA-games at
launch (Soul Calibur, NFL2K, Powerstone, and Sonic Adventure,
to name a few), the PS2 is still sorely missing a killer app.
Not that what they have is pure bunk – Tekken, Ridge Racer,
EA’s sports games – they’ll all have their niche
fanbases to support. Then again, is there truly any
revolutionary software as seen in the Dreamcast lineup? Sadly,
the answer is no. The PlayStation 2 games all have an average
of "good" to "near great", but for most
gamers SSX is not exactly the great launch game we’ve all
been waiting for. Still, many good titles are coming out in
November, however, that is a month away, and I’m not
critiquing it.
Summary: A respectable
amount of quality games, but since the only true heavy hitters
are from EA’s camp it comes off as a bit of a
disappointment.
Grade: 6/10
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The HARDWARE:
One year ago most gamers would find you utterly insane to say
the PS2 was inferior in it’s hardware power. But now, after
seeing the potential of GAMECUBE and Xbox (not to mention the
complaints of many a developers), the whole aura over the
much-hyped strength of the Emotion Engine has dimmed slightly.
Still, the PS2 has untapped power, plus the middle ware and
support of Sony itself to back up the needy developers.
Summary: Still the
strongest console in existence, but it’s not as spectacular
as Sony would have it out to be.
Grade: 8/10
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The
SUPPORT: It’s
impossible to deny the amount of love that Sony is receiving
from nearly every 3rd party developer under the
sun. No matter what publisher it is, Sony has got at least a
few titles in development for the PlayStation 2.

However, like I said in the hardware part some developers
are turning the other cheek to Sony simply because the
hardware itself is so tough to get used to, and are moving
projects to the easier to develop for Xbox and Gamecube.
Nevertheless, Sony is throwing its wallet around by luring
developers and publishers to make exclusive, big name games
for the system. Considering that Sony’s own first party
games blow chunks, that’s a good thing.
Summary: If you want a
console with a lot of games, buy Sony’s black box ‘o
wonders.
Grade: 9/10
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The ATMOSPHERE:
Sony’s got more
hype riding on this machine than any other console in history.
With so much to live up to, how can the PlayStation 2 possibly
succeed? With the initial shipment sliced in half to 500,000,
there will be some very angry hardcore gamers at the
beginning, not to mention the upset parents of little Jimmy
down the street that can’t get the PS2 for Christmas. But if
Sony can indeed supply the market – not to mention keep a
steady flow of hit games – then the entertainment juggernaut
will create media hysteria that will keep the Sony brand under
the headlines for weeks upon weeks.
Summary: Sure, there
will some pissed off gamers – quite a few, actually – but
no one can deny what the presence of the PS2 will mean to the
gaming industry.
Grade: 8/10
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The EXTRAS:
DVD player, USB
support, broadband vision – when it comes to the complete
package, Sony isn’t hiding any cards. Being able to play
movies, listen to CDs, use the latest PS2 software – all on
the same machine? It’s quite a marketing slogan, and one
that will sell many, many units to customers. If there’s one
thing that Sony’s good at it’s promoting their products as
items you simply can’t live without. Their main goal is to
put a PS2 in every American household, and by the looks of the
additions … they just might do it.
Summary: DVD player,
mouse, keyboard, modem, hard drive; Sony’s got the bases
covered. As long as the prices stay competitive and enough
software supports it, all the extra items will really turn out
to be a vocal point in the next gen war.
Grade: 9/10
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The MARKETING:
Did Sega ever beat
Nintendo in the 16-Bit era because of better games? No. It was
mostly because of Sega’s cutting-edge, hardcore advertising.
While Nintendo stuck with its kiddy gimmick, Sega went ahead
with the timeless "Sega!" scream to promote it’s
Genesis, which, for the most part of the war, had an advantage
over the SNES. While Sony really didn’t need to rely on it’s
marketing for the 32-Bit wars, they still had an impressive
amount of commercials and print ads. Starting with the
mysterious "E" theme (which no one understood what
it meant), Sony was able to produce a feel of the PSX being
something cool to own, not a kiddy machine like the N64, and,
to a lesser extent, the Saturn. With the PS2, however, Sony
has a tough road ahead of it. Now they need to not only market
to the hardcore gamers to keep their interests, but at the
same time appeal to the casual gamers that are more easily
influenced than the real players. But with their money and
advertising credibility, I know that Sony can pull off another
task – though, be forewarned, Sony: it will be a tough one.
Summary:
Sony needs to rely on their sly retailing skills if
they want the PS2 to be success beyond the hardcore scene, but
considering how popular the PSX was, that shouldn’t be a
problem.
Grade: 8/10
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The FINAL
VERDICT: No,
Sony doesn’t have the strongest lineup of games initially.
And no, most people will not like Sony after the stiff arm
they are going to give this fall. Still, no matter how biased
and Anti-PS2 you are, no gamer should underestimate Sony. They
have the money, they have the marketing, and they surely have
the games. The PlayStation 2 will most likely not be
everything we all hoped for, but realistically is any console
really that? Sony’s on top of the world right now, so that
means Nintendo, Sega and Microsoft are all gunning for their
spot. They’ve got a bumpy road ahead, but if any of the
companies can pull through, it’s going to be Sony.
Summary: If everything can
fall into place like Sony’s hoping, they will be on good
terms. A one-year start before Xbox and GAMECUBE arrives, the
PlayStation 2 will be the hottest item this year without a
doubt. Jaded gamer or not, do not underestimate the power of
the PlayStation ensign.
Grade:
9/10
Take
me to Launch Guide Indexà
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