Tyson Screens & Details
is set to land the hardest punch of all with the confirmation that
Mike Tyson, the former Undisputed Heavyweight Champion, is returning
to game screens in Mike Tyson Heavyweight Boxing.
Due April 2002, the game's a next-generation big-hitting boxing
title that sees Codemasters extend its license with Tyson.
Codemasters is aiming to make the game the undisputed heavyweight
Enabling gamers to get right in the ring and go face to face with
Tyson in 3rd or frightening 1st-person views, Mike Tyson Heavyweight
Boxing is being designed as a complete sports action game with
immediate accessibility to appeal to fight fans.
Proving that heavyweights can really do some damage, there will be a
realistic facial damage graphics engine written especially for the
game. Codemasters is determined that the game will capture Tyson's
spirit and likeness as effectively and dramatically as possible to
bring his console-counterpart to intimidating life.
Mike Tyson Heavyweight Boxing has a belt-winning team behind it. For
Codemasters, Jon Hare is Lead Designer and this is his first
complete project for the publisher. Atomic Planet, a new venture
from Jason and Darren Falcus, previously of Iguana and Acclaim
Teeside, is responsible for the game's development and John Roberts,
head of one of Codemasters' studios, is producer.
Mike Tyson Heavyweight Boxing will enable players to create up to
four of their own boxers, choosing their personal, physical and
boxing attributes. Players can also choose their own boxers' theme
tunes, taunts, speeches, and knockout moves.
Player-created boxers will be able to "win" special moves
from opponents as each is beaten, building their own boxer's skills
As players progress through fights in the seven gaming modes, more
challengers and game features are unlocked in preparation for the
player to enter the ring with Tyson himself.
Bronze, Silver and Gold title belts are featured and the player's
challenge is to develop his boxer through these championships to win
the belt and purse money. Cash prizes play an important part: the
more a player earns, the more of the game can be unlocked. Feeling
confident? Players can, at any time, call up Tyson for a
"friendly" match to see how their skills and techniques
are coming along.
Says Jon Hare, Codemasters' Lead Designer for the game:
"Tyson's a remarkable global presence and we've now got all the
right elements, great gameplay, top licenses, real depth to create
the definitive console boxing game. We learnt a lot from the
production of the PS one Tyson game and with that experience, and
the fresh approach Atomic Planet will bring, I'm confident we're
onto a real heavyweight hard-hitting winner."
Speaking about his continuing involvement with Codemasters, Mike
Tyson says: "My kids talked me into doing last year's
PlayStation game and now they're getting into their new consoles and
they want to see me on those too so it's cool that Codemasters want
to go on with the Tyson games. The ideas for the new game sound
awesome and it'll be good to see me going face to face in a