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Need An Alias?
January 27, 2003

Acclaim Entertainment, Inc. (NASDAQ.SC: AKLM), today announced that it has signed an agreement with Disney Interactive for the rights to publish video games based on ABC Television's hit drama series, "Alias."  Currently in its second season, "Alias" is one of television's most critically acclaimed series.  The "Alias" video game is currently being developed by Acclaim's Cheltenham studio and is scheduled to be released in the fall of 2003 across all of the next-generation gaming platforms.


"Alias" will be a third-person action adventure video game that allows players to step into the role of the series' lead character, Sydney Bristow, an agent for the CIA.  Bristow must use her cunning, extensive knowledge of martial arts and array of high-tech gadgetry to accomplish dangerous missions.  "Alias" will encompass all of the key elements behind the series' success, including high-action combat, stealth missions and time-based objectives, espionage, intriguing plot twists, high-tech weaponry and stunning gameplay locations that span the globe.


"Alias is one of the strongest new TV entertainment properties and is filled with great characters, rich storylines and incredible action that lends itself perfectly to interactive entertainment," said Evan Stein , Vic e President of Marketing for Acclaim.  "We are thrilled to have "Alias" join our portfolio of world-renowned licenses. " 


"With the strength of the storylines in Alias, we couldn't imagine a better venue of expression then through the world of video games," says Bruce Gersh, Vic e President of Business Development at ABC.  "We are excited about the prospect of a great game that will bring all the elements of the show to a new fan base in the gaming world."


"Alias" was created by J.J. Abrams, who executive-produces the series along with John Eisendrath, Ken Olin, Alex Kurtzman-Counter, and Roberto Orci.  The series, which is filmed in Los Angeles and premiered on September 30, 2001 , is from Touchstone Television.

Reported By: Jared Black
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