FIFA, the soccer series of the Gods, is set for a November
release on PlayStation 2. This storied and famed franchise has
repeatedly outdone itself with each update, and 2001 Major
League Soccer doesn’t look to end that trend. By far the
largest highlight of the game are the beautiful visuals that
EA Sports has running of the hardware. Smooth, 60 frames per
second and high-res graphics will fluctuate through the soccer
goodness that is FIFA 2001. Lifelike texture fields, dynamic
lighting effects and much improved crowd animations (with
chants and waving flags) will all help draw the player into
FIFA 2001.

Like its Madden, NBA Live and NHL cousins, FIFA will also
be bringing players to life with their new cyber-scan
technology. More human realism and diversity in the player
faces will create an even more authentic look to the game.
Animation will be getting cleaned up, too, as EA will improve
the facial structuring and will add joints in the actual
player model skeletons for precise body movement. To top it
off, a whole new archive of animations for kicks, shots, saves
and sprints will be included in FIFA 2001 as well.
The added inclusion of Analog button support will give users
precise control of pace and shot power. Balls will go into
contact with players on pinpoint detail, so those annoying,
invisible "boxes" that we see around balls in other
sport games should be nearly done away with. Goalie AI will
get a boost as well, so now as you progress up the
championship ladder the keepers will keep getting more
challenging and play smarter. Like the joint additions that I
mentioned before, the direct controller-to-animation reaction
should be improved upon as well by means of smoother
transitions and blending between animations.