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Guilty Gear X2
Preview By: J. Michael Neal
Developer:  Arc System Works
Publisher:  Sammy
Genre:  Fighting
Est. Release:  Q1 2003
Posted:  10-7-02
Updated:  10-22-02
Updated By:  Jared Black

Sammy has announced an official date (Q1 2003) and name for their latest fighter, Guilty Gear X2 (we originally had it as XX).  They've also sent us 11 new screenshots of the game in action, and we just had to pass them along to you.  Looking good...

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With the unfortunate demise of SNK, Capcom is left solely keeping the 2D fighting genre alive. Or are they? While Sammy has yet to reach the same level of success with their fighting franchise that Capcom has, their games have always been strong contenders to the throne. The up-and-coming Guilty Gear franchise has always experienced critical, if not always commercial, success for its groundbreaking graphics and tight fighting mechanics. Guilty Gear XX, the sequel to last year’s Guilty Gear X, could very well do for Sammy what Dead or Alive 2 did for Tecmo. That is to make the gaming world sit up and take notice of a franchise that has what it takes to go toe-to-toe with the big boys.

Guilty Gear XX will utilize the same innovative fighting system that the previous title did, which encouraged frantic offensive attacks over defensive "turtle" playing with its "Tension Gauge", as well as some new additions to the fighting system, like a new combo-breaking and attack canceling system. The game will also use the same high-resolution character models and environments that made Guilty Gear X so gorgeous. All-in-all Guilty Gear XX is thus far shaping up to be quite a title, and could very well trounce the aged Marvel vs. Capcom 2 in terms of commercial success after they are both released for the PS2.

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