| Headhunter |
| Preview
By: Dan Peters |
| Developer: |
Sega |
| Publisher: |
Acclaim |
| Genre: |
Adventure |
| #
of Players: |
1 |
| Est.
Release: |
4-15-02 |
| Posted: |
3-26-02 |
Headhunter
was one of the very last Dreamcast games... but it never
reached the United States (it was released to Europe with
favorable reviews, with people comparing the game to Metal
Gear Solid). Now, thanks to Acclaim, we will now get a chance
to play as Jack Wade, a "headhunter" working for the
Anti-Crime Network (what a creative name) in Los Angeles in
the not-too-distant future. The ACN is not exactly the police
though. When a person commits a crime, he/she has to pay for
it, or else, their body parts will be sold to patients that
need the organs. However, after a series of events, Jack is
caught up in a big conspiracy (and is fired from the ACN), but
there's a significant problem: he has lost all of his memory.
So, with the help of a girl named Angela, daughter of a
murdered ACN chief, he must set things straight.

The game is a third person shooter, and you'll mostly be on
foot, but you also have the option of speeding through Los
Angeles with a cool-ass motorcycle. The more you drive the
motorcycle through town, the more skill points you'll earn,
and thus, controlling the motorcycle will be just a little
easier. Communication is through a device thats a cell-phone
and an uplink device (it's almost like the Codec in MGS).
Sneaking around is another important part in the game, and
you'll get a radar screen that shows your enemies and their
line of sight (also like MGS). Your arsenal of weapons is
rather limited (shotgun and rocket launcher are a few of the
choices), but the game isn't all about shooting and killing.
There's also the option of motorcycle, weapons, and stealth
training. Motorcycle training has you racing through a virtual
version of LA passing checkpoints. Weapons training has you
with a certain number of enemies, and you must kill them
before they kill you. Finally, stealth training has you trying
to sneak by guards. This feature gets you used to the controls
of the game, and also gives you a feel of how the game is
played.

One of the only real complaints against Headhunter for the
Dreamcast was its graphics, and reportedly, the PS2 version
has most of the problems fixed. From the looks of the
screenshots we have this game is really great to look at. Reviews for
Headhunter praised about the sound of the game, and all of
that should be intact to the PS2 version.
Headhunter for the PS2 is basically a straight-forward port
with some minor tweaks here and there, but since hardly any
American gamers have actually played the game, the game should
fare well (even though it probably won't be the MGS killer).
The game should be out by late April of this year.
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