| Onimusha
2: Samurai's Destiny |
| Preview
By: Dan Peters |
| Developer: |
Capcom |
| Publisher: |
Capcom |
| Genre: |
Adventure |
| #
of Players: |
1 |
| Est.
Release: |
Fall
2002 |
| Posted: |
4-15-02 |
Onimusha
was released in the U.S. in March of last year. I remember
buying the game at Best Buy when it first came out, and I was
really impressed. You get to suck souls out of
zombies/monsters, and that's one thing you just gotta love.
The game borrowed a lot from earlier Capcom releases like Resident
Evil and Dino
Crisis, but Onimusha was still a very good game. It
sported good graphics, sound, controls, and some very good
gameplay. One of my only gripes about the game was that it was
way too short (it took me about four hours to beat, if that),
and the game didn't have any real challenges. Now, over a year
later, there's a lot of hype going for the sequel to this
game, Onimusha 2. And, from what we know about the
sequel, it should surpass everything that the original had.

Onimusha 2 takes place about 13 years after the
original. Reportedly, Samanosuke, Onimusha's protagonist, will
not be returning for the sequel. Instead, he will be replaced
Jubei Yagyu, a samurai who also has the ability to suck souls
from zombies. So, what's Yagyu's story? Well, the guy that was
killed and resurrected by demon forces in the intro movie of
Onimusha, Nobunaga Oda, is back and worse than ever. During
Onimusha 2's opening, Oda and his demon forces enter a town,
and kill all the people living there. Yagyu, a resident of the
town, now wants revenge for the massacre of his people. Sounds
interesting enough, I like revenge stories... although Oda is
definitely gonna be more than Yagyu bargained for. Thankfully
for Yagyu though, he won't be alone... he will be joined by a
female warrior who holds a dark secret, a young ninja, a gun
expert, and a drunk fighter.

Gameplay in Onimusha 2 will be virtually the same as in
the first Onimusha, although some nice little perks
have been added. There's a new kind of soul energy that you
can absorb that'll turn you into an Onimusha, meaning that
your attacks will be stronger, and you'll be invisible for a
short time. Also, you can now charge your attacks by holding
down the attack button, and then when you let go, you'll give
a much stronger attack. The graphics will also be virtually
the same, with a few improvements. The backgrounds are gonna
be more incredibly detailed, so Onimusha 2 should have
a lot of good eye-candy.
So, in almost every way, Onimusha 2 should surpass the
original. It'll add a lot of new things that we didn't see in
the original (the story is reportedly more involving, and the
new gameplay features I mentioned above should be really fun
to try out). The game should be out by fall of this year, and
I'm really looking forward to it.
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