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Onimusha 2: Samurai's Destiny
Preview By: Dan Peters
Developer:  Capcom
Publisher:  Capcom
Genre:  Adventure
# of Players:  1
Est. Release:  Fall 2002
Posted:  4-15-02

Onimusha was released in the U.S. in March of last year. I remember buying the game at Best Buy when it first came out, and I was really impressed. You get to suck souls out of zombies/monsters, and that's one thing you just gotta love. The game borrowed a lot from earlier Capcom releases like Resident Evil and Dino Crisis, but Onimusha was still a very good game. It sported good graphics, sound, controls, and some very good gameplay. One of my only gripes about the game was that it was way too short (it took me about four hours to beat, if that), and the game didn't have any real challenges. Now, over a year later, there's a lot of hype going for the sequel to this game, Onimusha 2. And, from what we know about the sequel, it should surpass everything that the original had.


Onimusha 2 takes place about 13 years after the original. Reportedly, Samanosuke, Onimusha's protagonist, will not be returning for the sequel. Instead, he will be replaced Jubei Yagyu, a samurai who also has the ability to suck souls from zombies. So, what's Yagyu's story? Well, the guy that was killed and resurrected by demon forces in the intro movie of Onimusha, Nobunaga Oda, is back and worse than ever. During Onimusha 2's opening, Oda and his demon forces enter a town, and kill all the people living there. Yagyu, a resident of the town, now wants revenge for the massacre of his people. Sounds interesting enough, I like revenge stories... although Oda is definitely gonna be more than Yagyu bargained for. Thankfully for Yagyu though, he won't be alone... he will be joined by a female warrior who holds a dark secret, a young ninja, a gun expert, and a drunk fighter.


Gameplay in Onimusha 2 will be virtually the same as in the first Onimusha, although some nice little perks have been added. There's a new kind of soul energy that you can absorb that'll turn you into an Onimusha, meaning that your attacks will be stronger, and you'll be invisible for a short time. Also, you can now charge your attacks by holding down the attack button, and then when you let go, you'll give a much stronger attack. The graphics will also be virtually the same, with a few improvements. The backgrounds are gonna be more incredibly detailed, so Onimusha 2 should have a lot of good eye-candy.

So, in almost every way, Onimusha 2 should surpass the original. It'll add a lot of new things that we didn't see in the original (the story is reportedly more involving, and the new gameplay features I mentioned above should be really fun to try out). The game should be out by fall of this year, and I'm really looking forward to it.

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