 |
| Preview
By: Christopher
Coey |
| Developer: |
3DO |
| Publisher: |
3DO |
| Genre: |
Action/Adventure |
| #
of Players: |
1-2 |
| Est.
Release: |
9-11-01 |
| Posted: |
9-04-01 |
Let's face
it, most of the "Army Men" titles recently have
been, well, let's just say 'less than praised' by critics and
gamers. The franchise is viewed as one that was once very
strong, and innovative. But now the term 'milking' is heard a
lot in the reviews. 3DO is certainly looking to turn that view
around for it's most fruitful line of titles. Portal Runner
should go a long way to strengthen the Army Men image when is
released in mid-September, sort of. I say sort of because
although this IS an Army Men title technically (I've heard it
referred to as 'Army Woman'), the game is very much a
departure from the standard Army Men faire.

The Hero
(Heroine) in Portal Runner is in fact Vikki Grimm, the
babelicious girlfriend of the famous Sarge (whom players of
the franchise will no doubt be familiar with.)
It seems
that Sarge is a hot commodity, and there's another woman in
the picture. Vikki's arch nemesis, Brigitte Blue, also has her
eye's set on the toy war-hero. Nothing like a good old fashion
catfight over the love of a man. Brigitte's diabolical plan is
to trap the luscious Vikki in a maze of dangerous worlds.
Vikki's only hope is to find the portals that take her out of
the strange worlds, in an attempt to save her boyfriend Sarge
from Brigitte evil main-warping scheme (think of the TV show
Sliders, but in a toy universe.)
Along the
way Vikki meets a companion: Leo, the lion. Leo's powerful,
close-combat fighting skills are the perfect compliment to
Vikki's bow and arrow style skills. Throughout the game, the
player witnesses, and takes part, in the growing companionship
between Leo and Vikki until eventually the pair become
inseparable. The bond between two friend and partners is an
integral part of the gameplay in Portal Runner. Depending on
the level being played, or puzzle being solved, the player
controls either Vikki alone, Leo alone, Vikki with Leo, or
Vikki riding Leo. This certainly adds a lot of new
possibilities to the game.
3DO is
hoping for an 'Everyone' ESRB rating when the game hits the
shelves; Trying to capture a mass-market audience with a game
that can appeal to 'everyone'. Again, this is a departure from
the usual 'Teen' rating found in other Army Men titles. The
slightly de-emphasized focus on violence may prove
disheartening to fans of the other 3DO games. But they've
anticipated the potential that this move may steer away some
of their more 'mature' audience by making Vikki a total hottie!
Forget Lara what's-her-name, I'll take Ms. Grimm in that cute
wrap-around number she wears in the dinosaur levels any day.
Not to mention some of the other costumes. Vikki changes
cloths so often you'll think you're playing VH1 Fashion Awards
- The Video Game. But that's a GOOD thing. Seriously though,
it's a nice touch to see the Heroine in a game actually
adapting to their surrounding. I'm sick of seeing the main
characters in games going from 'snow level' to 'lava level' to
'water level' while wearing the same damn beige hat and green
tunic, you know what I mean?
Unlike
most action/adventure titles, there isn't a wide variety of
weapons to fool around with. It's mostly just Vikki's bow and
arrow. This is not to say that there is no variety however.
Vikki has a huge arsenal of arrows in her quiver (actually,
there's no quiver, but that's okay; the less Vikki is wearing
the better.) And some of the arrow effects are pretty
spectacular: fire trails, magic waves, etc. Combined with
'trick' shots, there's no shortage of new things to explore
and try.
3DO is
marketing Portal Runner as an "an action game with
adventure gameplay elements." As first glance, the game
is reminiscent of Gauntlet: Dark Legacy, but one where
you only play the Archer. In reality, however, it is so much
more. The fast shooting action may be similar, but what
Gauntlet was very lacking in a lot of areas, (a compelling
storyline, weapon choices, varied gameplay and pacing) Portal
Runner has all of that and more.

One very
interesting concept is the "Fury Meter." Which I
personally think is brilliant. It comes down to realism, which
granted isn't always a necessity in console games. But it's
still nice to see. Like: "why isn't that hungry 500lbs
lion eating that pretty young girl beside him?" The
answer is: the Fury Meter. This is Vikki's way of keeping the
powerful animal's instincts in check. If Leo starts to get out
of control, it's up to Vikki to calm him down, and sooth the
savage beast.
Apart from
that bit of realism, don't expect to see familiar
environments. To say that some of them are surreal would be an
understatement. Fantastic, beautiful, richly detailed
landscapes are what really separate this game from most of the
other adventure titles we've seen on the PS2 so far. There are
25 levels to explore, sprawling over 5 unique worlds. But the
levels are not just there to look pretty, they are deeply
interactive.
Also, just
as many developers are doing these days, the seemingly
single-player Portal Runner has a two-player element as well.
Split screen one-on-on battles, as well as two-player target
shooting. Each of the two-player modes have various game
parameters that can be adjusted to create more challenges, or
to add to the competition.
Overall,
Portal Runner might not be what the thousands of Army Men fans
are used to, but don't let that discourage you from giving it
a chance. This game has a nice looking new game engine
developed specifically to harness the power under the roof of
Playstation 2. The environments are rich and beautiful, and
the characters are very well done (and beautiful too.) This
could be the beginning of a whole new branch of Army Men
games.
Additional
Media:
Portal
Runner is a trademark of The 3DO Company. All images used with
permission and ©2001 The 3DO Company.
|