| Spyro:
Enter the Dragonfly |
| Preview
By: Dan
Peters |
| Developer: |
Universal
Interactive |
| Publisher: |
Universal |
| Genre: |
Platform |
| Est.
Release: |
November
2002 |
| Posted: |
6-18-02 |
To be
honest, I've never been a huge fan of the Spyro games
(there were three of them on the PSOne, and you can buy them
as a trilogy for around $40 now). I can't deny they were
good, but they just weren't my cup of tea. So,
naturally, I'm not as enthusiastic about this game than other
games I have written previews for - but, like I said earlier,
I can't deny the Spyro games were good, and I do know there's
a fairly large fan base for the cute little dragon that you
can't help but love.

The premise for this game is about as simple as the other
three were. Spyro's dragonfly friends have been
kidnapped, and the motive of the abduction is that they were
supposed to guide the dragonfly youngsters, as they are the
source of Spyro's dragon magic. So, along with long-time
friend Sparx (and other old friends like Bianca, the
professor, Hunter, and ZOE), you set out on a quest to find
your dragonfly friends, and stop the evil bad guys from
causing anymore trouble.
The PS2 version of Spyro will be a little different than its
PSOne cousins, but it'll probably overall be what you expect.
Spyro will have the fire breath like he did in the
earlier games, but there will also be three new breaths:
ice, electricity, and bubble. The new breaths are
important to the game, as they will help you solve puzzles,
kill enemies, and rescue dragonflies. Another new weapon
he'll have is super head smash, which will help you with the
bigger baddies you'll encounter. There will also be
mini-games galore, vehicles, and 25 levels (a little less
levels than in the previous games, but the levels will be much
larger, so exploring will probably be a big part in the game
too).

If you're a big fan of Spyro or this type of game, you'll have
a lot to look forward to. Our favorite cute little
dragon will see the PS2 for the first time this November, just
in time for the holidays. Parents: this game will
be as kid-friendly as they get, so I'm just giving Santa a
little heads-up there. ;)
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