By: Jared Black
Eidos unveiled the first details on their latest Lara Croft
title, Lara Croft Tomb Raider: The Angel of Darkness.
to hit the PS2 and PC sometime this fall, this time Ms. Croft
will face even more evolved characters, situations, and
multiple story paths to choose from.
Smith, Operations Director at Core Design says, "Our
vision is to take the player somewhere dark, a place they
might not necessarily wish to go, but a place they will have
to venture if they are to bring Lara back. Lara will have some
tough moral choices to make. Itís no longer a clear-cut case
of good versus evil - this is a more complex tale, which will
ask more complex questions of the player. It will be a new
experience for people who have played Tomb Raider in the
herself is promised to be "darker, harder, less
tolerant, and her tomb raiding days are a distant memory".
The storyline is that she receives a phone call from her
former mentor Von Croy, which leads her to Paris. Von
Croy has been asked by a sinister client, Eckhardt, to track
down one of five 14th century artworks - the Obscura
Paintings. She arrives in Paris to learn that Von Croy
has been murdered, and naturally she's being framed for the
course of her latest adventure, Lara will meet up with several
other characters (both friend and foe), and become involved in
underworld deals, grotesque murders, alchemy, and other
The new Lara Croft model, Jill De Jong (Click to Enlarge)
latest Lara Croft title sports a brand new game engine,
something the series has long been overdue for. Lara
herself will be composed of over 5,000 polygons (4,998 of
which make up her breasts...I'm joking of course), and Core is
promising incredibly intricate environments.
brand new game engine and the promise of a much darker Tomb
Raider, the series' future looks brighter now than it has in
years. It still has a long way to go, but the early
signs point to a renaissance of the Tomb Raider series.