| X-Men:
Next Dimension |
| Preview
By: Siou
Choy |
| Developer: |
Activision |
| Publisher: |
Activision |
| Genre: |
Fighting |
| Est.
Release: |
Fall
2002 |
| Posted: |
5-23-02 |
It must be
tough to be a mutant in the Marvel Universe. Not only do they
have to deal with the same everyday problems us
"normal" people do, but they have to learn to
control such outlandish abilities as teleportation, weather
control, or energy beams spurting forth from their eyes 24/7.
As if that prospect weren’t bleak enough (picture an
unstoppably runny nose!?!), now they have some nutcase named
Bastion bent on destroying their entire race! So it’s up to
you to stop him and save your fellow mutants in X-Men: Next
Dimension for the GameCube, slated for a September release
by Activision.

There will
be a total of 24 popular (i.e. Phoenix) and not so-popular
(i.e. Toad) playable X-Men characters in the game. Of course,
only 20 will be available at the start of the game; the
remaining four being the usual unlockable "secret"
characters that have become de rigueur for this sort of thing.
And speaking of unlocking, each character will have 3
different costumes to choose from; at least after the first
thousand victories or so (snore).
Anyone who
has played a 3D fighting game in the last half decade or so
should know exactly what to expect. Lots of action, massive
combos, counters, mid-air fights, and multiple stages. Coming
as no real surprise, the GameCube version will look better
than the PS2 version, running at 60 frames per second.
X-Men: ND
is made up of 8 stages, broken up into as many as 26 different
sections. The levels in X-Men: ND will be similar to
those found in Dead or Alive 3. Players can knock
opponents through walls or off cliffs to reveal a new section
of the level to fight in. X-Men: ND will follow the
original Playstation’s X-Men 2: Mutant Academy (also
from Activision) in the use of the extremely tired and
overused Matrix slowdown: the camera slo-mo panning around the
character before kicking back into normal speed, for
"special" or final moves throughout the game (…zzzzzz…hmm?
wha? oh, that again. zzzzzzz).
X-Men:
Next Dimension is
shaping up to be a solid, if hardly groundbreaking 3D fighter,
which should offer gamers exactly what they want upon it’s
fall release.
Additional
Media:
|