Review By: Dan
the PSOne, Capcom was best known for the highly-praised Resident
Evil series. Resident Evil changed the face of gaming
forever - it created the benchmark for survival horror games.
I mean, have you ever read a review of a survival horror game
that wasn't being compared to Resident Evil in some shape or
form? Unfortunately for PS2 fans, Resident Evil will only
be GameCube-exclusive, so Resident Evil will most likely not see
the light of day on the PS2. Devil May Cry might tide you
over though, but be pre-warned: this is NOT Resident Evil.
Devil May Cry has no elements of horror in it (well, in my
opinion), and the only thing the games have in common is that
they both came from Capcom. This game actually reminded me
a lot of another PS2 great, Onimusha, but Devil May Cry can
stand on its on.
Story is your basic battle of good vs. evil, except this game
has a darker tone. Two thousand years ago, a warrior named
Sparta fought against the evils of the devil, and established
justice. Sparta then ruled the human world until his
death. Now two thousand years later, Sparta's son, Dante,
is a guy who only takes on strange missions (think of him as a
ghostbuster) at his place of business called Devil May Cry.
However, Dante is about to get his strangest and most personal
mission yet: the Devil is gonna try and bring his evil
back into the world, and only one man can stop him.
Devil May Cry has a lot of shoot-and-slash type gameplay, and it
never gets tiring. Everything is separated into missions
(23 in all), and they range from really short and easy to longer
and harder. Basic objectives in missions is retrieving an
item that you will use in another mission or in that mission to
solve a puzzle, or fighting a boss enemy. There are four
sub-bosses in the game that you fight three times each (a giant
spider, a giant bird, this gunk of goo, and a warrior much like
yourself) and then theres the main boss whom you also fight
three times. Your basic enemies range from zombie puppets
to monkey-type creatures with explosives to mutant bugs.
Weapons range from various types of swords to various types of
guns (including a grenade launcher and a shotgun), and there's
one cool thing about the guns: infinite ammo!
No hunting all over the place for ammo in this game, and that's
a big plus for me.
A huge part in this game is the Devil Guage. When you
press the L1 button, your Devil Guage will start going down, and
your attacks will be very strong for a limited amount of time.
When you're in Devil mode, it also refills your life status.
When the Devil Guage runs out, you will turn into your
normal-self, and once you fight more enemies (it highers when
you fight enemies in normal mode), your Devil Guage will be full
again. Or if you're impatient, you can use a Devil Star
and get it back up right away.
In-between missions or in missions themselves, you have the
opportunity to buy items that'll help you on your quest.
Items including upgrades to your weapons, which will give your
enemies a harder time killing you. Other items include
yellow orbs (there are no continues in this game, as you have to
buy these to get continues, which will start you at a given
point, and not at the beginning of a mission everytime you die),
Devil Stars (which will recover your Devil Bar status), and your
usual health items. You buy these items with red orbs,
which you can collect throughout the game by killing enemies, or
finding them hidden somewhere.
The game also includes secret missions, and there's 12 of them
in all. You can find them in certain missions by entering
a room that's not crucial to the main mission. Secret
missions, of course, are optional and they range from easy to
fairly difficult. Secret missions include trying to make
two spiders kill each other, and jumping from skull to skull
trying to retrieve an item.
The graphics in the game are awesome. All the characters
(including Dante, bosses, and other characters you run into) are
all nicely detailed, and they're all really cool to look at
(except that goo boss, but I disgress). The environments
also look really good, and the graphics help add to the dark
mood in the game. Don't get me wrong, it's no MGS2, but
they're still good.
The sound is also good. The voice acting is slightly
above-average, as the voice actors don't sound like they're just
reading from the script, like a lot of games out today.
Sound effects are also good, as is the heavy-rock soundtrack (I
was actually head banging to the tune that plays when you fight
always fun to kill demons
running around looking for ammo
story, with several twists
graphics and sound
take only about 10 hours to beat
exactly a replacement for Resident Evil
May Cry is one of the most fun games available for the PS2,
and a highly recommended purchase. The short length of the
game might turn some people off, but the game is so much fun
that you'll barely give that a second's thought. Oh, and
you won't have to look for any ammo!