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Review By: Siou Choy |
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| Developer: |
Southpeak |
| Publisher: |
Southpeak |
| # of
Players: |
1 |
| Genre: |
Driving |
| ESRB: |
Everyone |
| Date
Posted: |
1-31-01 |
OK, folks,
it's time again for yet another installment in my "licensed
commodity tie-in" review series, and today we'll be
covering a real gem: perennial 70's TV favorite, the Dukes of
Hazzard. Yep, if you're a fan of the show (and I know there's a
lot of you nostalgia buffs and rasslin' fans out there with a
taste for car chases and cornpone), you're simply drooling over
the chance to play as those "good ol' boys," Bo and
Luke Duke of Hazzard County. And it goes without saying, that
playing as the "good ol' boys" means you get to jump
behind the driver's seat of the General Lee. And hell, we'll
even throw in a bonus just 'cause we like your face: you'll also
have the opportunity to drive Daisy's jeep, Boss Hogg's caddy,
Cooter's tow truck, and Uncle Jesse's ol' pickup. And I reckon
you'll be gettin' into a heap o' trouble just like those Duke
boys always seem to be doin', too.

As you
probably picked up from the title, if not from seeing more than
one episode of the show, this game is all about car chases.
There are twenty-seven stages that require you to do one of 4
basic tasks: reach a given destination within a certain time
limit, avoid being caught, collect items, or pull over another
car. Unfortunately, this gets a bit dull and repetitive after
the 4th or 5th stage, particularly since the only car you tend
to see on that endlessly recycled barren dirt road the game
seems so fond of using is yourself (unless Roscoe's pulling up
to cut you off, or you're trying to cut off whoever you're
supposed to pull over).
There's also
an issue with steering. Like a lot of strangely popular, yet
unrealistic and essentially uncontrollable racing games out
there these days, handling the General Lee has precious little
to do with handling on an actual sports car. The controls are
overly sensitive, causing an awful lot of unnecessary spinouts
and flips. But the General Lee's not the worst of it: the
hardest vehicle to control by far was Cooter's truck. I often
found myself losing control on the straightway simply by driving
too fast (much like my experience with a lot of today's
overpriced, underperforming vehicular monstrosities). Not that
they're being made any more, but one gets the distinct
impression that game designers should actually attempt DRIVING a
real sports car before making a game based on one. As an
lifelong owner/operator of such vehicles myself, I can assure
you, handling on a good majority of video racing games bears no
semblance whatsoever to the reality of driving, speeding,
braking, road grip, or cornering on a real one, at any given
speed.
Throughout
the course of the game, the General will receive some damage due
to being hit by other cars, your hitting objects or scenery, or
worse, the car getting flipped. If you receive too much damage,
the mission ends and you have to start the level over again.
To aid you
in your missions, various icons can be collected throughout the
game: nitro (for an extra burst of speed), oil slick (to help
you lose whomever is supposed to stop you from getting to your
destination during the level in question), toolbox (to help fix
the car, since it will get banged up quite a bit), and arrows
(to shoot out tires on other cars). These items can be used at
any point in the level (unless your car is reset) to outwit your
opponents and succeed at the current mission.
All that
being said, the real reason to purchase the Dukes of Hazzard:
Racing For Home has nothing whatsoever to do with the admittedly
tepid gameplay. Rather, it is the full motion videos that appear
between (and offer an ostensible rationale for) each mission
that make the game, taking an otherwise mediocre racing game and
giving it the look and feel of an episode of the TV series. It's
odd to note how many car chases actually take place in an
episode of the Dukes of Hazzard. Having recently viewed a few
episodes of the series, I find the game didn't exaggerate all
that much in comparison to the TV show in regards to the number
of chase scenes! As an added bonus, about half of the voices in
the game are done by the original cast members (notably absent
this time around are, though he does appear in the sequel, John
("Bo Duke") Schneider, Catherine ("Daisy
Duke") Bach, and of course, the late Sorrell ("Boss
Hogg") Booke.
Of course,
you might find yourself wishing Tom Wopat sat this one out as
well. Luke's one-note browbeating every time I made a mistake
(generally involving hitting a corner too hard) became
irritating very quickly - throughout most of the game, his lines
here are restricted to your choice of "watch it, Bo"
or "dang it, Bo", and Wopat's annoyance at being
reduced to doing voiceovers for a video game, based on his only
real career highlight and so many years after the show's
cancellation, rings through a bit too loud and clear for
comfort. By way of contrast, I found that I didn't mind the
complaining of the no-name who does the part of Bo Duke even
half as much, during the missions where Luke gets to drive.
And one note
for all you horny guys out there who watched the show for one
reason only: sorry, but you won't find much ogling time with
Daisy in her famous cut-offs here.
There's also
a Two-Player mode available, in which you and a friend can
either take turns competing for the best time or go head to head
against each other in a race. The only somewhat original game in
two-player mode is called "Run the Jug." Here the
player must attempt to keep possession of "the jug"
(of moonshine, presumably) for as long as possible by avoiding
your opponent, as you lose the jug every time you are
"tagged" by (i.e., smack into) the other player's car.
Unfortunately, while this concept may be a bit of a change from
the usual racing game fare, "Run the Jug" turns out to
be one of the worst modes in the game. Unless you like driving
aimlessly around a junkyard trying to find (and hit) another
General Lee, it's best to pretend this one doesn't exist.
HIGHS:
If you're a
fan of the show, you'll love the game's cinemas, which are
fairly well done and accurate, and which will bring back fond
memories of Friday nights in front of the idiot box. The game is
set up just like an episode of the show and makes you feel like
you're taking part in it - every fan's dream. There's no
shortage of missions, either (27 in all), which should provide
you with several hours of gameplay.
LOWS:
If you're NOT a
fan of the show, forget it. Without the FMVs and the appeal of
driving the General Lee (something every Dukes fan dreams of),
this is just another boring racing game, and a pretty
below-average one at that. Missions tend to be repetitive, to
say the least. The FMV, while fun for the fan, tend to look a
little on the creepy side at times. I've had a few people
mention how the rendered figures look weird, like slow moving
wax dolls. Controls are overly sensitive; hitting a ramp at the
wrong angle or being hit by another car will cause you to spin
out, flip, and head in the wrong direction far too often during
gameplay.
FINAL VERDICT:
Overall, the
Dukes of Hazzard: Racing for Home is a well thought out and
executed game - so far as the FMV's go. It stays true to the TV
show, and that's what people who pick up the game will be
looking for. The controls could use some work, but I've noticed
a lot of racing games are a bit too sensitive insofar as
steering, and completely unrealistic in regards to handling. The
Dukes is no exception here, but it doesn't stand out from the
crowd by virtue of its badness, either. Regardless of your
feelings about the show, you should enjoy the cinemas in the
game (even if they are a bit on the creepy side). A great game
for the Dukes of Hazzard fan, but sure to leave the rest
scratching their head in wonder over the continuing appeal of
this hokey late 70's classic. As for me personally, I've always
wanted to slide across the hood of the General Lee and climb in
through the window - for those Dukes fans who've never gotten
the chance to try something like that with their own hot car,
this game should hold you over for now.
Overall
Score:
7.0
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