Generally when
a game is released for only $19.99, the consumer shouldn't expect to
get a whole lot. However, most games released at that price point
also tend to be fully worth that $19.99. That's the case here.
Walt Disney's The Jungle Book Rhythm n' Groove isn't the
greatest dance game on the market today, but it's well worth the
budget price for most Disney and/or dance fans.

The Jungle
Book
is essentially a DDR-clone through and through, so anyone's who has
paid attention to the industry over the last five years should know
that that means. Two sets of arrows fall in time with the music,
and the player has to time their button presses (or pad presses if
using a dance pad) as the arrow lines up in the circle. The face
buttons act as the right-side directional buttons, with the normal
d-pad handling that duty on the left-hand side. This is wrapped up
in the storyline from the original Jungle Book movie, with cutscenes
mixed in between each gameplay session.
There are a
few gameplay additions that aren't always present in these games,
although none of them are terribly innovative. Playing well can
cause a combo to appear on screen, and if that combination of arrow
presses is accomplished in between the normal button presses than
one of several different types of combos will be activated. These
include fire walls (kill all incoming arrows), 2x point bonuses, and
various challenges (basically a weird series of button presses) that
the player can overcome.
Naturally
these games are best played with a dance pad and an opponent, and
Disney didn't neglect to include a good two-player mode. Included
is a Power-Up mode (earn a power-up with a well-timed series of
button presses, which is unleashed on your opponent) and Dance
Marathon. Dance Marathon is your basic versus mode (high score
wins), although thrown into this is a random dance sprint that
judges whom is able to press/step on the buttons the fastest. It
also includes a nifty karaoke mode, where the player can simply sit
back and sing along with the songs.
A DDR-clone
will obviously play well, but it's this game's extras that keep it
from being more than "above average". First, there are a lackluster
total of 9 songs (stages) in the single-player mode. 9 songs!
Granted these are awesome songs all from the first movie, but that's
still a small number compared to almost every other dance game on
the market today. There's also one song by the Mambo #5 (Lou Bega)
guy playable as a separate mini-game, with the reward being…the
video of that song. Sigh.
Graphically,
it's heritage as a PSone port is pretty obvious. Stages are almost
completely static and uninteresting. Character models look a lot
like their movie counterparts, but they're still blocky in
comparison to most other PS2 titles. The cutscenes are solid
though, with a nice polished look and plenty of vibrant color.
The music's
top-notch, and that holds true for the voice acting as well. Most
of the original cast provided the voices for this game, and the
obvious replacements do a good job as well of recapturing the
original voice's atmosphere. Sound effects are virtually non-existant
however, save for a few blips and blops.
HIGHS: