played those games originally knows that most of those are bonafide
classics. Splat! was never actually released, but is a
decent game (although certainly not on the level of most others
included here). The ones that arenít all have some redeeming qualitiesÖin
their original form at least. A few of these games just donít
translate well to the PS2, due to the differences in controllers. I
never played Marble Madness in the arcade, but itís simply
too hard to control on PS2. Iím assuming it was much better with
the original trackballs, given everything Iíve heard about the
game. The worst is Rampart, which I loved in its original
form but is very hard to control with the PS2 controller. A big
part of that game is rebuilding the castle after each round of
battle, but this is timed and itís difficult to place each
Tetris-like piece exactly where it should go. The result is that
the player will often lose because they run out of time and donít
get their castle rebuilt, even if normally itíd be easy to do. On
the whole though, the PS2 controller does an admirable job with most
of these games.
So the games
are awesome, but almost as important when repackaging old games is
the presentation. This is where this package falters. The game
selection screen uses a cryptic Egyptian-style tablet with icons to
represent each game arranged in alphabetical order, making it hard
to tell which game is which at first glance. When an icon is
highlighted an intro video is played in the middle of the tablet,
but these often donít show the gameís name clearly or wait a few
seconds to do so. On top of that, the Egyptian motif is simply ugly
and clashes with everything else.
The extras are
mostly rehashes of those already found in past Midway compilations,
and seem thrown on the disk haphazardly. Theyíre all found in the
History section, but the menu used to navigate them is clunky and
interviews are heavily compressed and low quality. Worse, almost
none of the interviews provide more information than the guyís
name. They arenít dated, they donít tell what the person being
interviewed worked on, and they donít provide any other information
that would be good to know. Iím fairly knowledgeable about the
history of the industry, but I had trouble understanding why I
should care about some of the people interviewed. Other forms of
extras include Trivia, Gallery, and general History information.
Like the interviews, these are only included for some games and not
others with no way to tell which without actually going to the
menu. Those sections couldíve at least been grayed out or something
if there was none available for that game.
sounds and graphics are totally dependent on the game being played,
but in each case theyíre emulated almost perfectly. The framerate
stutters a bit in a couple newer games, but itís always playable and
stable enough. The only real problem with this game graphically is
the ugly interface Midway decided to wrap it up in.
24 classic games for a mere $20.
Even if they are recycled, the interviews can be entertaining at
times. The other history information is good too, when itís
included that is.
Several games support 3 or 4 players via multitap.
The interface is horrible.
The extras are
mostly recycled, bare bones offerings.
for a few games suffer on the PS2's controller.
buy this game if the menus were all text-based. Despite the lacking
extras and clunky menu layout, one just canít argue with 24 classics
for $20. Those of you looking for a history lesson might be
disappointed, but those of you that just want to play some classics
will be pleased.