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Oni
Review By: Jared Black
Developer:   Bungie
Publisher:   Rockstar
# of Players:   1
Genre:   Action
ESRB:   Teen
Date Posted:   3-20-01

The graphics, while sharp, are very…dull. Since you’re fighting indoors most of the time, you’ll end up exploring plenty of rooms and hallways. Most rooms are very empty, with only a couple boxes or a computer terminal in each. Even in areas where there should be a lot of things there aren’t. Combine sparsely lit office buildings with minimal objects in each room, and you’ve got some dull exploring ahead of you. Some of the areas you’ll encounter are simply huge (a giant warehouse actually feels like one as you run through it), but there’s not a lot to be found in each level. However, each level is well designed. Reportedly Rockstar consulted real architects when they were designing each level, and it really shows. This adds a lot to gameplay and helps to keep you on your toes, as you need to keep an eye on all angles so you aren’t surprised by someone on a balcony above or below you.

Luckily, Bungie did do a good job in other areas with the graphics. Each of Konoko’s (and the enemies’) moves and interactions are very realistic, if a little slow. Konoko in particular looks very good, with a wide range of motion, incredible detail found on her suit and plenty of nicely animated moves. Weapons look good also, with lots of pretty lighting effects. Finally, the cut scenes are put together nicely and do a good job of conveying the storyline.

Sound is also used minimally, but with good effect. The voice acting is wonderful, as each of the main characters’ lines don’t sound forced or dull. They have a lot of emotion in their voices and help give a lot of "character" to each character. Computer-controlled enemies also have their own quips and sayings…there’s nothing worse than dying (especially due to complicated controls) and having the computer taunt you afterwards. You’ll also run across the occasional civilian, but unfortunately they usually don’t say much more than "Here, take this hypo". Most of the time there’s no music, although during dramatic moments some music will kick in to help build tension.

Despite all of its problems, Oni remains a fun game with plenty of combat and a decent storyline to push the action forward. For someone as stubborn as I am, just trying to master the control setup is itself fun in a sick, twisted way. If you can get a hang of the complicated control scheme, you’ll find a lot to like about Oni.

HIGHS:

  • Innovative combat
  • Nice weapons with a lot of variety
  • Excellent character models
  • Good voice acting
  • Authentic feel to the environments

LOWS:

  • Often boring and barren areas
  • Control scheme is very complicated
  • Fighting against multiple enemies is difficult

FINAL VERDICT:

Once you get the basic controls down (you’ll never truly master them), Oni is an innovative beat-em-up that involves a lot more strategy than most other games in this genre. It’s a nice change of pace from other games in the genre and certainly the best of its type on the PS2.

Overall Score: 7.6

Additional Media:

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Konoko
 


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