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Review By: Jared Black |
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| Developer: |
ESP |
| Publisher: |
Activision |
| # of
Players: |
1 |
| Genre: |
Action
RPG |
| ESRB: |
Teen |
| Date
Posted: |
11-08-00 |
More often
than not, the questions we’re asked deal with anime-based
games. Usually, those questions express a lot of frustration
over the fact that Japan seems to get all the good ones while
very few of those games get released here. When will we see
Dragonball Z on N64? What about Tenchi Muyo? And on and on and
on ad nausem. If Orphen is any indication, perhaps developers
are doing us all a favor by keeping most of those anime games in
Japan.

Orphen, of
course, stars Orphen and the rest of the cast of characters from
the Japanese anime by the same name. The cast consists of Orphen
(the young sorcerer who does his own thing), Magnus (the novice
sorcerer who complains about everything), and Cleo (the female
sidekick that believes the party just wouldn’t survive without
her). The game starts out with Orphen, Magnus, and Cleo walking
and talking through town. There they run into Volcan (w/ younger
brother Dortin), who owes Orphen a great deal of money. Volcan
offers to repay the debt by offering Orphen a chance to make
some easy money, and thus they set sail for Arvanrama. While on
the ship they meet up with three other characters: Mar, Sephy,
and Zeus. Each of these three characters is traveling to Chaos
Island (each for a different reason), and whom you choose to
bring along with you will determine the path the storyline
takes. Once one character is complete, you go back and lead the
other characters through their storyline. Thus the adventure
begins.
The
storyline itself is your typical RPG fare. Along the way you’ll
meet up with ghost ships, towers, dungeons, and practically
every other cliché found in other RPGs. Each of the secondary
character’s storyline (Sephy, Mar, or Zeus) has been done
before as well. Zeus is in search of his long-lost daughter, Mar
is searching for his mother, and Sephy is visiting Chaos Island
to mourn the death of her fiancé.
A storyline
doesn’t necessarily have to be original to be entertaining
(especially since each storyline is fleshed out rather well),
but the annoying and clichéd characters really serve to bring
the storytelling down. Orphen is very annoying because he thinks
he’s high ‘n mighty, Cleo is annoying because she’s always
doing her tomboy-sidekick thing, and Magnus is annoying because
he’s always whining. This is entertaining in spurts, but when
you have to put up with argument after argument (after
practically each battle and adventure sequence) it quickly
becomes annoying. For what it’s worth, the voice acting in the
game is very good. Unfortunately, this in itself is bad because
the voice acting is supposed to be annoying. You’ll find
yourself wishing you could skip through each storyline sequence….and
that isn’t good in a RPG where the story is the MAIN reason
you’re playing the game.
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