|
|
Review By: Christopher
Coey |
|
|
| Developer: |
Volition |
| Publisher: |
THQ |
| # of
Players: |
1-2 |
| Genre: |
FPS |
| ESRB: |
Mature |
| Date
Posted: |
9-23-01 |
Viva la
revolution?
Well, it's
no Total Recall, but this is an FPS with a single-player mode
that actually has a compelling storyline. The gamer plays the
part of Parker. An overeducated, under-appreciated miner locked
into an indentured servant-type job in the bowels of Mars. But
things are going horribly wrong (go figure!). People are
beginning to die nasty painful deaths. Seems there's a bit of a
plague going on. Ironically enough, the movie Ghost of Mars has
a similar plot: Miners being taken over by a mysterious plague
that had lain dormant in the deep recesses of the Martian soil.
Somehow, however, it makes for a deep and intriguing plot when
interwoven within the framework of a game. But when used to
propel the storyline in a Hollywood movie, it's downright
terrible [read: don't go see that movie]

Once again,
the protagonist of the story is a reluctant hero (Parker) who
happens to be in the wrong place at the right time. A resistance
movement has been brewing within the mines, and they've been
waiting for the proper set of events to launch a revolt. The
movement, called the Red Faction, is lead by Eos who guides you
through your adventures by way of intercom. Also on you team is
Hendrix, your "man on the inside", who aids you with
his computer expertise and custom hack-jobs on the company's
mainframes and security systems.
By now, if
you follow the PS2 gaming community, you are no doubt familiar
with the driving force behind this game. The real-time, dynamic
destruction of game surfaces labeled: Geo Mod technology.
Basically what this means is that instead of searching around
for the right key needed to open a specific door, you can, with
the right amount of fire-power, create your OWN door by blasting
though the rocks. If there's a hard to hit sniper up on an
inaccessible ledge: blow the ledge to bits! You get the picture.
In all there are 15 weapons of destruction, ranging from
standard FPS-stock riffle, to fusion-rocket launcher with
infrared monitor, to flame thrower. Add to that an impressive
selection of vehicles: Jeep (with mounted machine-gun),
Submarine, Armored Tank, Driller, Single pilot
spacecraft/fighter. The fun never stops. The Driller is pretty
impressive, not only because you can drive THROUGH anything that
may be standing in your way (including solid rock); But also
because it's practically indestructible, AND you can run people
over with it (although this becomes a little Austin Powers-like
when the guards continue to shoot the massive armored vehicle
with their pea-shooters while it continues slowly towards them,
and they're crushed beneath it's twin rock-cutter blades)
The puzzles
in the game are good. In almost all situations, starting right
at the beginning of the game, you are simply thrown into the
action. You're Parker, you're a miner on Mars, and everything is
going wrong. Figure out what to do next. I LOVE this approach to
games. Situational realism. It makes for pleasantly challenging
gameplay. But don't get too worried, there's a back-up system in
place. If you take too long to solve a puzzle, you will
eventually get help in one form or another. Usually, in the form
of Hendrix, you man on the inside of the evil corporation Ultor.
The emphasis is certainly on the single-player mode, which is
great. Over heard conversations, interaction with NPCs, and
other generally cool extras are reminiscent of Half-Life (which
is always a good thing).
Page
2 of 2-->
|