After just eight months since the release of the insanely
popular WWF Smackdown! for the PSOne, THQ has come roaring back
with yet another title under the WWF franchise. As the last
wrestling game backed by the World Wrestling Federation license
on the PlayStation, THQ had under a single year to prepare a
new, fresh experience for those crazy ‘rasslin fans on Sony’s
dying gray box. With an updated roster, new modes and slightly
more advanced play mechanics, WWF Smackdown! 2: Know Your Role
(SD2) should be the perfect way to go out with a bang on the
original PlayStation, right?

Well, almost.
Despite the plethora of additions, Smackdown! 2 still has a
few problems which include not only old obstacles present in the
initial Smackdown!, but a couple fresh technical quandaries as
well. While not totally at the fault of the game’s developer,
the engine of Know Your Role limits the entire game from
replicating the shows themselves to an impeccable mark, unlike
it’s Nintendo 64 sister WWF No Mercy. Still, in the end the
surplus of options and fun -- albeit slightly frustrating --
gameplay yet again ensures a winning combination for the boys at
THQ and PSOne wrestling fans alike.
The strong point of the first WWF Smackdown! was the game’s
unadulterated amount of play modes, and SD2 is no different. On
top of last year’s introduction to Last Man Standing and Guest
Referee matches, Smackdown! 2 comes out swinging with new
features like Casket matches, Table matches and the much-vaunted
(and now available) Hell in A Cell mode. While I only listed a
few of the new fights to headline the game, just understand that
SD2 has a lot of modes to play. Oh, yes, more than a
bunch. THQ went so far to even include its own made-up gimmicks,
such as the SlobberKnocker fight. Plus, a few of the existing
modes got tweaked a bit, like the Guest Referee feature having
been updated so you can now have two special zebras in the ring.
It can be quite hectic now having to deal with two refs in the
ring, especially when one can actually interrupt the other’s
count. Very cool, THQ.